Remedy is disappointed with the start of FBC: Firebreak – and another from the report

Remedy published a financial report following the results of the second quarter, as well as in the first half of the year. The company’s revenue has grown markedly for both of the mentioned periods, and this is due to increased games of games and the payments of royalties. The fresh report is especially interesting, as he was the first after the release of FBC: Firebreak .

Below was collected the main thing from the document:

The main indicators

The revenue for the second quarter jumped 63.5 % in annual terms, reaching 16.9 million euros. But there is unpleasant news – Remedy forced to put up again with the operational loss, which amounted to 0.5 million euros. However, in the second quarter of last year, the situation was worse – 3.2 million euros of the operational loss.

The picture for the first half of the year is more appropriate: revenue of 30.3 million euros (an increase of 43.4 %), an operational income of 0.8 million euros – a year earlier there was a loss of 5.3 million euros.

As the General Director emphasized Remedy Tero Virtala (Tero virtala), first of all, the growth of sales is associated with the release FBC: Firebreak. This also includes initial deductions from agreements with signature services Sony And Microsoft. Alan Wake II and Control continue to be sold stably and contributing.

The company recalled that https://ball88casino.co.uk/ the number of copies sold Control exceeded 5 million. The game is available in subscriptions – the total audience exceeded 19 million people.

Staff of employees increased by 6.6 % to 385 people. 46 % of employees are Finns, and the remaining half consists of representatives of 37 countries.

FBC: Firebreak

Coop-player FBC: Firebreak became the first multiplayer game for Remedy and the first game that the team published on its own. It looks like damn it came out lumpy. Technically, the launch of the project was well (more than a million gamers at the start), but in the commercial everything is far from the ideal.

IN Remedy It was hoped that the main locomotive of sales will become a PC in particular Steam, but this channel did not live up to the expectations of the studio. Due to the unsuccessful introductory part and the structure of the missions, gamers quickly stopped playing and left negative reviews. But then, with refinements and a series of updates, the situation straightened a little – people got involved and began to praise the game.

In the meantime, most users play in FBC: Firebreak on the PlayStation 5 and Xbox Series-due to the accessibility of the shooter in PS+ and Game Pass.

From a commercial point of view, we remained unhappy with sales FBC: Firebreak At the start. At the moment, the main income from the project is received by agreements with subscription services Xbox And PlayStation. A significant part of these income will act gradually throughout the validity of contracts.

Remedy

However, the team does not despair, because still on paper FBC: Firebreak planned as a constantly evolving title. "Despite the bumpy start, we are sure that we have a strong game that can be developed", – wrote in Remedy and emphasized that the people who held in FBC: Firebreak more than an hour, mainly leave positive reviews. This proves that the basic gameplay is really fascinating.

At the end of September, the shooter will receive a large update, as well as Remedy connect a point advertising campaign that should attract new players. “We are not going to stop: we will continue to work on FBC: Firebreak, communicate with the community and add new content ", – says the report.

Projects in development

Control 2 production is moving according to the plan. All attention is now focused on the creation of gameplay, environment and missions.

With a remake Max Payne 1 & 2 everything is also fine – it is at the stage of full -fledged production. In the second quarter, the team successfully continued to work, relying on the previously achieved progress. Remedy Closely and productively cooperates with Rockstar Games, which allows you to move in agreement to the next important stage of the project.

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